

Microsoft Encarta (1993–2009)
the multimedia encyclopedia; a picture, a caption, a sound, a click deeper.
More: Encarta 98 screenshots ↗The world as an encyclopedia that loves you back. It is the optimism of learning things: white pages, labelled specimens, models that explain themselves, a voice that is dignified but has a twinkle. It lives where the 1960s science exhibit, the 1990s multimedia CD-ROM and the old school museum meet, along with the pride of early 3D, when chrome spheres and marble floors were a marvel. The tone is utopian: knowledge is a gift, everyone can learn, and the future is bright and well lit. It can be mid-century and printed, mid-90s and rendered, or glossy and 2000s, as long as the picture explains itself and the mood is generous.
Where the vibe comes from. Click a picture to see it large; pick one or two and say what you took.


the multimedia encyclopedia; a picture, a caption, a sound, a click deeper.
More: Encarta 98 screenshots ↗

machines explained by cutaway and a woolly mammoth; delight in mechanism.
More: Centre for Computing History ↗
logic as play; odd, charming creatures; no condescension.
More: TERC's Zoombinis screenshots ↗

the school computer lab; maths as an arcade.
More: Oregon Trail screenshots ↗numbers as things you shoot, catch and collect.


the incremental loop as a number machine and an upgrade map.
More: Nubby's Number Factory on Steam ↗objects photographed cut out on white with neat labels; the specimen page.

maths as a playground; clean exhibits; wonder at scale.
More: Mathematica photos on Commons ↗


specimen plates; symmetry; the beauty of classification.
More: all 100 plates ↗


glass cases, brass labels, honey stone, palms.
More: Palm House interiors ↗


bead stairs, golden beads, number rods; counting you can hold.



chrome spheres, checkerboard floors, marble, perfect lighting; the pride of the newly possible.
More: POV-Ray on Commons ↗
glossy, airy, optimistic; water, glass and sky. A later echo of the same utopia.
More: CARI: Frutiger Aero ↗
enthusiasm as teaching.
More: Beakman's World on Commons ↗warm, slightly strange, earnest.
the half-remembered school filmstrip, warm and wobbly.
friendly electronic music for the future.
erudition played for fun.
Keep these. Everything else is open.
Pick a position on each on purpose, and try a different one next time. Set them in the brief builder.
Click a swatch to copy its hex. Variants list only the roles they change; the rest keep the starting colour.
from Abacus Overflow (northpop/KernelAbacus): the starting palette and type are its choices
mid-century gallery: flat primaries on white (Mathematica, 1961)
dim galleries, cases lit from inside, brass labels
glossy, airy mid-2000s: sky, water and glass
tokens.json starts from Abacus Overflow's palette (cream and white, navy keylines, primaries, brass, a classroom wall) and Times-style serif type. Its variants offer an Eames exhibit palette, a museum-after-hours palette and a Frutiger Aero palette.
The samples are editable: type your own words to try the faces.
Times New Roman 700 · 40pxLiberation Serif, Times, serifUtopian Scholastic
Times New Roman 400 · 16pxLiberation Serif, Times, serifThe world as an encyclopedia that loves you back. It is the optimism of learning things: white pages, labelled specimens, models that explain themselves, a voice that is dignified but has a twinkle.
Times New Roman 700 · 20pxLiberation Serif, Times, serifThe world as an encyclopedia that loves you back. It is the optimism of learning things: white pages, labelled specimens, models that explain themselves, a voice that is dignified but has a twinkle.
marimba counting patterns soft drums mellow reed tune vibraphone tape low-pass lo-fi jazz bed music box bead clicks timpani ticking clock
Pictures from projects that used this style, kept in refs/.

bg_classroom.png a baked classroom (grade II), fitted into the room value band.
kab.png Kab's expression strip.
kitB_collage.png early mockups (docs/design/reference/), when the game was "Nubbuster". They show the airy CD-ROM page, navy and primaries, serif titles and playful overlap. The shipped game is quieter.
v5_full_screen.png early mockups (docs/design/reference/), when the game was "Nubbuster". They show the airy CD-ROM page, navy and primaries, serif titles and playful overlap. The shipped game is quieter.From northpop/KernelAbacus.
Abacus Overflow (northpop/KernelAbacus, its CLAUDE.md "Design rules" and docs/design/reference/): the dials set to the 1990s CD-ROM, rendered 3D (SDF chrome, marble, glossy balls), a climb from kindergarten to college across classrooms, playful, a fairly dense room kept quiet behind the play, and white, navy and primaries over warm classroom walls. Kab, a glossy blue sphere in a mortarboard, and numbers as engraved balls carry it. Everything is baked on a 2px dithered texel (see shared/techniques/baked-texel.md), cards are plain with no flavour text, and type is all serif. Mockups and bakes are in refs/.
Set the dials and pick a direction, then copy the brief into a prompt for Claude or a note for a teammate. Your choices stay in this browser.