Art Bibles
Visual styles for game prototypes. Each is a vibe to explore: its touchstones, the few things that make it itself, the dials worth experimenting along, and a starting palette and type. Open a style, set its dials, and copy a brief for Claude or a teammate.




Aesthete Trash
Mid-2020s junk (poor images, flash, clutter, slop) arranged with an editor's eye




Blobject Clear Tech
Candy-coloured see-through plastic, glowing with light and showing what's inside




Jackpot Pixel
Chunky pixel cards, symbols and coins on a felt table, building to a payout that shakes the screen




Pre-rendered Kingdom
A medieval realm small enough to hold, ruled from the lord's table



Toy Castle
Real toys of painted wood, felt and tin, lit like treasure on a tabletop stage




Utopian Scholastic
The world as an encyclopedia that loves you back
No style matches.